2026 - Graphics R&D – Game Rendering Lab - Contractor
We usually respond within three days
Location: Dublin, Ireland
About Huawei
Huawei is a leading global provider of information and communications technology (ICT) infrastructure and smart devices. With integrated solutions across four key domains – telecom networks, IT, smart devices, and cloud services – we are committed to bringing digital to every person, home and organization for a fully connected, intelligent world.
At Huawei, innovation focuses on customer needs. We invest heavily in basic research, concentrating on technological breakthroughs that drive the world forward. We have more than 180,000 employees, and we operate in more than 170 countries and regions.
About the IRC
Huawei Ireland Research Centre's (IRC) mission is to position Huawei as a recognized technology leader and global information and communications technology (ICT) solutions provider. We are building an industry-recognized multi-disciplinary Research Centre of experts focusing on medium-term to long-term issues to achieve this. The IRC will work closely with an open, innovative ecosystem with Huawei customers to address real-world issues. The IRC will also engage with key European universities to build a basic research capability to support Huawei technical projects.
About The Role
We are looking for a talented Graphics Research & Developer for an exciting opportunity in our Game Rendering Lab in Dublin.
We are looking for a talented Graphics Research & Developer to join the Huawei Game Rendering Lab at the Huawei Ireland Research Centre. The candidate will take part in researching and co-developing new, scalable and novel solutions to improve performance of mobile games and mobile GPU rendering algorithms on Huawei’s Harmony OS. A major focus of this work is on providing solutions to scalability issues our partners in the gaming industry are facing right now and researching algorithms that will enable future developments to run exciting graphics beyond the current capabilities on our devices.
You will work within an international and fast-paced team of expert researchers and engineers, working on deeply technical problems in direct collaboration with product teams in China, partners and customers using our devices for deployment.
Responsibilities:
· Research, prototype and develop product-ready mobile graphics algorithms for existing performance issues identified in games, and prototype new developments identified from current trends.
· Design, implement, analyse and deploy computer graphics algorithms for mobile games, enhance performance and battery life of Huawei products.
· Identify key developments and trends in mobile computer graphics research from SIGGRAPH, Eurographics, EGSR, JCGT, i3D and many others, and propose new solutions to key issues in game engine graphics related fields to advance to current state-of-the-art.
· Propose solutions to performance challenges in most popular games and drive improvements. Devise a technical implementation plan based on these proposals and take responsibility for ensuring that it is successful and converted into production.
· Maintain communication with academia and industry partners with a focus on analysing potential benefits to product goals from collaboration.
Qualifications:
• A strong passion for Computer Graphics and drive to deliver easy-to-use, hard-to-break rendering solutions at scale.
• BSc., MSc. or PhD in Computer Science, Computer Graphics or Video Game Development.
• Strong understanding of computer graphics fundamentals (Shading, Rasterization, Culling etc.).
• Strong understanding in mobile CPU and GPU graphics optimization.
• Solid experience with HLSL/GLSL, Vulkan/GLES3.
• Excellent C++ coding skills with hands on professional experience. We expect this to be your primary language for every day work that you know ins and outs of.
• Hands-on experience with Unity, Unreal 4/5, Godot or other game engines used for mobile games and relevant debugging tools such as RenderDoc, Pix, NVIDIA NSight or similar.
• Excellence in communicating results and drawing actionable insights.
• AI agent literacy, ability to use them in a balanced way for appropriate parts of work: coding, research or analysis.
• Collaborative and team working skills, good at communicating with the larger open-source community.
Additional Skills:
• Prior involvement in game engine development (Unity, Lumberyard, Unreal 4/5 or in-house engines) is a heavy plus.
• Experience developing your own pet/production game engine.
• Experience with data-oriented design and ECS is a plus.
• Ability to translate research paper ideas into working code and solve complex problems while considering end-user requirements.
• Prior experience with graphics development on Android or iOS is a heavy plus.
• Reverse engineering practical experience, anti-cheat development.
DUE TO THE HIGH VOLUME OF REPLIES, ONLY CANDIDATES WHO ARE SHORTLISTED FOR INTERVIEWS WILL BE CONTACTED.
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- Department
- SNI Lab——Smart Network Innovation Lab
- Location
- Dublin
About Huawei Ireland Research Centre
Huawei Ireland Research Centre (IRC) mission is to position Huawei as a recognized technology leader and a global provider of information and communications technology (ICT) solutions. To achieve this we are building an industry-recognized multi-discipline Research Centre of experts with focus on medium-term to long-term issues. The IRC will work closely with an open innovative ecosystem with Huawei customers to address real-world issues. The IRC will also engage with key European universities to build a basic research capability to support Huawei technical projects.